AI Insights · Timothy · October 2022
Top 5 Dynamic Games Apps in Netherlands Q3 2022
Discover the performance trends of the top 5 dynamic games apps in the Netherlands for Q3 2022, with insights from Sensor Tower.
Throughout Q3 2022, the top 5 dynamic games apps in the Netherlands showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into each app’s metrics, with data sourced from Sensor Tower.
Roblox saw a notable fluctuation in its weekly revenue, peaking at around $134K in mid-July before gradually declining to approximately $101K by the end of September. Weekly downloads exhibited a similar pattern, reaching a high of 14.8K in late July and stabilizing around 13.3K towards the end of the quarter. The app maintained a strong user base, with weekly active users increasing from 782K at the start of the quarter to 840K by the end.
Pokémon GO experienced a peak in weekly revenue of about $136K in late August but saw a drop to roughly $83K by the end of September. Weekly downloads showed a downward trend, starting at 8.2K in late June and decreasing to 5.3K by the end of the quarter. Despite this, the app’s weekly active users remained relatively stable, fluctuating around 500K throughout the quarter.
Homescapes had an impressive increase in weekly revenue, peaking at $84K in mid-August, before settling around $64K by the end of September. Weekly downloads peaked at 7.8K in mid-August but decreased to approximately 5.9K towards the end of the quarter. The app’s weekly active users saw slight fluctuations, ending the quarter at around 108K.
EA SPORTS FC™ Mobile Soccer showed a varied revenue pattern, peaking at $24K at the end of June and dropping to approximately $9.1K by the end of September. Weekly downloads had a notable increase to 6.5K in late September, up from 4.9K in early August. The app’s weekly active users saw a gradual decline from 158K in late June to 147K by the end of September.
Lords Mobile: Kingdom Wars experienced steady weekly revenue, reaching a high of $34K in late September. Weekly downloads fluctuated, peaking at 5.8K in mid-July and ending the quarter at approximately 4.9K. The app’s weekly active users remained stable, with minor fluctuations around 17K throughout the quarter.
These insights demonstrate the dynamic nature of the games market in the Netherlands. For more detailed insights and data, visit Sensor Tower.